Saturday, May 23, 2009

last 4 days



   The below photoshop work is a comic charactor,It took 3*2hr to finish
a psychedelic design ,1.5hr,photoshop


another psychedelic design ,1.5hr,photoshop
my matte paintings this is the first part of my new Demoreel09
insperation is from Twilight Fullmoon


Saturday, November 8, 2008

MILKMAID


Is a timeless tribute to Raja Ravi Varma a prince among painters and a painter among princes, When i sow the Film Ananthabhadram,I noticed an etire sequence of a song is the recreation of Ravi Varmas Paintings, It encraged me a lot, If Santosh Sivan can do it with his camera,Why i c't with Photoshop :) , This picture is now at Sri Chitra Art Gallery,Trivandrum,Kerala. Named as MILKMAID An old print of the painting was my reference, this is not a detail oriented work,Below images will say how i reached to the final image.
Now a days my focus is on basic skills like painting,Lighting and composition,These are difficult skills and take a long time to attain.





















Sunday, November 2, 2008

Looking Up Yosemite Vally

Original painting is By Albert Bierstadt(1865-67),Name of the picture is Looking Up Yosemite Vally. This was a study on Speed painting. time taken for this photoshop painting is 4.5Hrs. i m thikning to make this little more real :)

Sunday, August 24, 2008

Started my new work

Hi last few weeks i'm working on a mew personal work, i it a mattepainting, I'm trying Phooshop brush painting to create all the background (never clone any thing :)).

the insperation is from that PIRATES of carribean 3






first of all i created a simplified ver. of this picture,this is only 4 2 study and arrange the plate.
For i used artrage2.








my Plate size is only 1920-1080 ,2k is good 4 my system hehe



But even i started its 3d part, it 'l take allmost half of original time but thr 's no time ths the prob, :( ,we need to work 12 to 15 hr in my studio :(

Till now i finished this much :)
Hope you like it, Thank you!

Monday, December 31, 2007

Frog2008


I have tried to create this design of scene by my imagination.
I am really enjoying scenes of nature and environment in contrast.


I would say modeling is an automatic part of the creative 3D work (in my case):).
The most difficult part of the work (in any program) for me is modeling.
Texturing is the area of 3D that takes most of the time. Next part – painting and drawing detailsL!! I used Photoshop cs3 for painting texture.




I used lights in classic three points systems. That was the base of lighting in most of my works.



Depth of Field as a Post Process (is the second time I’m trying this method,)



by this method I didn’t have to re-render the scene if later I changed my mind on how much Depth I wantedJ
By using Sampler Info to determine the object’s distance from the camera and the Set Range to convert that distance from 0 to 1; I applied this range value to the input of a blender node(Color 1 black and Color 2 white.),


And assigned the blender output to a surface shader, then to every object in the scene.
(AfterEffect’s blur and lumamate gives the Depth of the field effect).
Also the occlusion (mlb_amb_occlusion1) render layer made details more visible.
For compositing I used AfterEffects (But no color correction)

Click the image to see high resolution version


final image


happy new year :)

Friday, December 21, 2007

Artist Contact Card

This is my Noenga artistContact Card